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r+d

Posts on innovation, user experience, research and design

Heinz's Ketchup Revolution

As proof that nothing should ever get too comfortable with its position in the world, the Heinz ketchup packet's 42 year run at the top of the fast food empire may soon be coming to an end. Heinz recently announced a new package design that brings several enhancements to the ketchup packet experience. While I had never really considered it before, looking at the rationale and the proposed redesign, it absolutely looks like a win.

One of the more interesting passages in the Christian Science Monitor article on the subject covers Heinz's R+D work:

Designers found that what worked at a table didn't work where many people use ketchup packets: in the car. So two years ago, Heinz bought a used minivan for the design team members so they could give their ideas a real road test.The team studied what each passenger needed. The driver wanted something that could sit on the armrest. Passengers wanted the choice of squeezing or dunking. Moms everywhere wanted a packet that held enough ketchup for the meal and didn't squirt onto clothes so easily.
First off, kudos to Heinz for committing to the a real-life ketchup lab for its designers. That aside, it's clear to see how this field research led directly to the new packet's benefits, which are as follows:
  • It's purported to be easier to open
  • It offers a dipping option to better enable ketchup consumption on the go, particularly for drivers
  • It holds three times as much ketchup as the old design so you don't have to open as many packages
  • It uses less packaging material than three packets
  • The new packet is recyclable
All of these characteristics seem to be hitting on all the right experience pain points the R+D team observed and are also reflected in my own rather extensive field experience with the subject matter. My particular field lab is the local Chick-fil-A. I'm sure you have your equivalent.

Moreover, the sustainable attributes are hitting on all the right marketing notes to improve adoption. Even with incremental increased cost to restaurants, many of the larger ones interests will likely be at last partially piqued by the packet's eco-benefits as further opportunities to demonstrate their commitment to greener initiatives and products. That is, of course, to the extent that a plastic is greener and more sustainable than something that can't be recycled.

While it's sad to see such a hallmark of the fast food experience on the ropes, all good things must one day end. And when you get right down to it, the packet was never all that great. It just just did what it was supposed to do. In the useful-usable-desirable hierarchy of products, it was squarely in the "useful" end of the scale, never really attempting to achieve more. To its credit, Heinz took that leap forward, in the midst of an epic downturn no less. But as a spokesperson for Heinz said: "We created the packet in 1968," he said. "Consumer complaints started around 1969."


I guess it was about time.

Interesting Trivia
: Heinz sells more than 11 billion ketchup packets every year.

     
Click here to download:
Heinzs_Ketchup_Revolution_tag_.zip (367 KB)

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Filed under  //   CX   design   eco   green   Heinz   ketchup   packaging   UCD   UX  
Posted February 8, 2010
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Nike's Flagship Store in Harajuku, Japan

Via Jeff Staple, here's another beautiful retail store from another great company (Nike) focused on the customer experience and the value of their brand. From the nterview with Masamichi Katayama, designer of the Nike flagship store in Harjuku, Japan:
I struggled for quite a bit with the question of how to bring together the store's location in Tokyo with the culture and business of Nike. Sports culture and fashion culture really come together here and I believe Tokyo is a city where people are very conscious of this combination. 

The street culture of Nike, a tremendous variation of products, a good sense of chaos like the feeling of Tokyo, and the "Nike customer experience" I really had to rack my brain on how to mix all of these things, which is how we designed the space, with such variation. In a way, very much like Tokyo itself. I've been thinking about my impression of the store

I've been thinking about my impression of the store. The whole thing is like a piece of equipment in a playground or a big toy. To play with that idea, not as a store, but as a place for experiencing space and a time where people can get excited and can return to a childlike state. That's what I wanted to express.

I love that last thought: designing a space to return the people who explore it to a childlike state. What an admirable and ambitious goal.

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Filed under  //   brand   CX   design   Nike   retail   UX  
Posted January 11, 2010
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Juxtaposing Experiences: Chick-fil-A vs. Walgreens

Today my son and I took a train adventure. At two and a half years old, trucks and trains are about as great as things get. It originally started out as a family affair but my daughter woke up with a stomach bug. So instead of a family train adventure, I took my son on the train and my wife took my daughter to the pediatrician. I definitely got the better lot there.In any case, the result of these adventures is a crisp illustration of customer experience success and customer experience failure. 

Chick-fil-A: Customer Experience Superstar
First the success: while the train ride was the real event of the day, we decided to make a stop at the mall to redeem some free Chick-fil-A coupons we received from the same Chick-fil-A a month or so ago. After a short walk from the MARTA station, we get to the mall, which is packed with people, we order our food and sit down. With a two and a half year old, if you're flying solo you need to make sure you have everything you need before you sit down in the mall. Otherwise, you're going to have to get up with your child, which can be an ordeal. Even if you're only walking 10 feet away from your table. Parents out there know what I'm talking about.

You know who else knows this? Chick-fil-A. To help harried parents and all their other patrons, they've got people assigned to rove the food court asking people if they need anything: drink refills, ketchup, anything. It's a small thing but as a parent it makes your meal that much more enjoyable as a parent because it takes some stress out of what can potentially be a very stressful situation. In this particular trip to Chick-fil-A, I had forgotten a fork, knife and salt, which the rover was happy to get for me. Later, she also refilled my Coke. Without her, I would have had none of these things because I would have just had to make do. With the rover, my meal was significantly more enjoyable. 

So this one element is enough to earn Chick-fil-A some solid CX points, but there is so much more that they do that, when added together makes for a great experience. A short list: they offer placemats that stick to the table so the mat doesn't slide around and provides a sanitary eating surface for children, they have Purell hand sanitizing wipes (which come in handy after taking MARTA), and you can exchange your Kid's Meal toys for an ice cream cone (great for rewarding kids for eating all their fruit and nuggets). Is it any wonder that every single parent I know loves going to Chick-fil-a? It's just a really well-conceived dining experience for parents and kids alike.

Walgreens: Customer Experience Failure
On the flip side, after finding out that my daughter had some sort of stomach virus, the pediatrician called in a prescription for an anti-nausea medicine to help my daughter keep some fluids down. She called it into the Walgreens by our house at about 1:15. I go over there at about 2:30 to pick it up only to find out that not only is the order not filled, but the pharmacy doesn't even carry the liquid form, which was prescribed. The pharmacist's response: "We've been real busy and haven't had a chance to call you to let you know." Ugh, that's a pain. So I asked her to call the other Walgreens. They don't have it either. So I asked, "Well what do I do now?". Response: "I don't know."

Now I'm a little peeved but I have a work around since she can't come up with a solution to my problem. I asked if they had the pill form of the same medication available. She said they did. Hooray! But, she tells me, it would require the pharmacist to call the doctor back and change the prescription. Ugh. That's a pain, but understandable for safety reasons. So I ask her to ask the head pharmacist to call for me. She said she would but that it would be a while before they could do that. Why? "We're busy." I tell her the pediatrician's office is about to close and she sort of shrugs and says she'll do it as soon as she can. How long do you think that will be? "Probably thirty minutes."

I'm a little stunned and more than a little upset.

Now, I understand it's hectic, but this medicine is all that's standing in between my sick daughter and a total disaster in my house. Had the pharmacist called right when the discrepancy was discovered, we could have gotten the substitution made. Now, we're out of luck. 

Needless to say, this is a very bad customer experience. A problem was made, no action was taken on the customer's behalf to correct it, the customer wasn't alerted to the issue resulting in the customer making an unnecessary trip to the pharmacy, when the customer arrived no solution was provided, after the customer offers up a solution the company refuses to act on it immediately, when action is taken on the customer's behalf it's too late to be of any benefit to the customer. This is a total failure across the board. 

Of course these are just two interactions with two companies that have hundreds of thousands of daily transactions, but they were respectively memorable enough to provide fodder for this post on juxtaposing great customer experiences with very poor ones. 

Chick-fil-A: Win
Walgreens: FAIL

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Filed under  //   brand   Chick-fil-a   CX   service   Walgreens  
Posted December 31, 2009
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Near-sighted, Impersonal and Customer-Hostile Is No Way to Go Through Life

Over the holidays, I ran across an article about a campaign that Yahoo! was running to pay baggage fees for passengers out of the Bay area.  While Southwest's Bags Fly Free and the We Love Your Bags ads hit the nails on the head about this openly hostile customer experience, Southwest is a competitor. It makes sense that they would ding the other airlines for this backward policy because they stand to benefit directly from people realizing Southwest treats their customers and their baggage more sensibly. 

What I love about Yahoo!'s campaign is that they have very little to gain from this other than a slight brand lift. They aren't competing with American . . . at all. They're just using an obviously backward customer experience to accentuate a better one that they offer, albeit in a totally different arena: the web. 

From the article:
Yahoo, as part of its holiday giving program, will pay for your baggage fees if you're traveling from San Francisco International or San Jose International airports. They'll be there on Dec. 23, traditionally one of the busiest travel days of the year. Not a bad deal for travelers, who likely booked --and payed for -- their tickets, only to learn that they'd have to cough up a bit more dough for the privilege of actually traveling with luggage.

So riddle me this: how customer-hostile must your business practice be that a company that is not directly competing with you builds a portion of their marketing campaign around your practices. Shouldn't this send a clear message to the offending airlines that maybe they should reconsider this model? I mean, your other company friends are feeling sorry for your customers. Is that any way to go through business life? Being a customer bully? Do you really want to be the poster child for bad customer experience?

Now, back to Southwest Airlines and a more traditional competitor-on-competitor marketing attack. How great would it be if Southwest pulled this same stunt. What if Southwest had folks standing at the American Airlines ticketing counter and each time an American passenger had to pay a baggage fee, the Southwest rep would hand over $25 to that customer with a little remark like "Here, let me get that for you. And next time you book a flight, remember we understand that there's no sense in you traveling somewhere with no bags. When you fly on Southwest, your bags fly free."

I'm sure that's violating some airport turf code (i.e. "You no-good Southwest agents stay away from our ticketing counters or we'll call the cops!") or something, but what an  incredibly impactful message delivered at the precise moment of customer pain (paying the fee). Memorable and relatively cheap. Now that's a great marketing campaign.

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Filed under  //   baggage fee   brand   customer service   CX   Yahoo!. airlines  
Posted December 30, 2009
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Music, Mail and Waiting in Line

The post office by my house is notorious. No one I know really wants to go there. Ever. It's simply dreadful. It's always understaffed. The line is always outrageously long. The staff is seemingly perpetually in a bad mood (probably because they are always dealing with people who have been waiting in line for too long). Confrontations at the counter are commonplace. So it was with a sense of dread that I headed into the post office yesterday to send a package. 

This time was different though. When I walked into the lobby and looked through the glass to the main post office, there was a shorter than usual 10 person line and 2 USPS employees working. Pretty typical post office visit office visit for me though I was happy about the shorter line. Even so, I could already feel my frustration rising before I had even entered the main office. Sensing the cloud descending on me, I lumbered through the glass doors. Something was different. Out of the din of background, I was struck by something very unusual. Music! Clear and cheery. Silent Night being sung by a crooner. 

Never in any of my previous visits had there been any other sound in the Post Office other than sighs, muffled obscenities and the barking of USPS employees "NEXT PERSON IN LINE PLEASE!!!" Music! What a delight. Apparently, one of the employees, probably operating against USPS code and soon to be reprimanded, had set up a radio on one of the un-used checkout stations and had tuned it to a station playing some very pleasant Christmas music. The music had an immediate softening effect on the experience. 

Now Christmas music is generally relaxing to those who listen to it, but in this context it seemed twice as potent. The dread of standing in line was immediately lifted. The entire experience changed because of something totally unexpected. In a good way. Looking at the people in line, two of the ten, a full 20% of the current customer base, were visibly keeping beat in some fashion with the music. One was humming . . . joyfully humming as they stood in line. Humming! At the Post Office!

When I got to the counter I found my USPS employee, Wanda, to be in a very good mood. Surprisingly good. Sensing her amiable demeanor, I went out on a ledge to make small talk by commenting on the music. "I like the music, it really makes the whole line a lot more enjoyable." She looked at me and smiled and said "I know, it just makes it go a little bit faster doesn't it?" "It does," I agreed." She paused for a moment and then finished her though, "Music just calms everybody down." I followed up with "I bet you too." She smiled, her eyes agreeing. And that was that. 

People need pleasant distraction. Pleasant distraction helps us forget why we're in such a rush. Did the music alone really transform the Post Office?I think so. It's no surprise, many companies (most notably Disney) have long known that distracting people in line is a great way to make time pass more quickly and improve their experience. It's just interesting to see the dramatic difference one small change can make in customer satisfaction and brand.

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Filed under  //   cx   line   music   USPS   ux  
Posted December 19, 2009
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Kinks in Square's User Experience

There's a new video out today walking through more details about Square. Quick recap of what we know now:
  • Cost: Dorsey hopes to give away the devices for free. I wonder if that's the just the first device or all devices. Since it's so small I could imagine them being easy to lose. 
  • Revenue Stream: Transaction fee-based. Sounds like it's a charge on top of Interchange. I don't disagree with the approach, but merchants are already displeased with Interchange rates as is. Will be interesting to see how willing they will be to accept additional charges.
  • Launch date: Anticipated in March 2010
Some observations from the videos posted below:
  • "That was a LOT for a $3 transaction" - Not sure what the CNBC commentator's name was, but he's right. Watching the process in both videos seems like a lot of steps. While most card transactions have most of these steps, you don't see email entering or signing for low-dollar amounts much (or ever) these days. These elements are speed bumps where no speed bumps should be. The result is a slower transaction rate. In fact, in the second video at the coffeeshop, you can clearly see a cash transaction moving by at rocket speed in the background. Speed is important in retail transactions, particularly retail card transactions. 
  • Can you email the receipt to me? OK, sure, just enter your email address. Really . . . my whole email address? - In my post about the Coke Freestyle, I mentioned stage fright. When there are people in line behind me and I need to enter my email address, which has 24 characters in it, this could be a huge bottleneck. Speed and ease of use are the reasons people use cards over cash. In fact, it's been the subject of a memorable Visa Check Card marketing campaign. While everyone likes to be green, people like speed and ease of use more. The SMS option they provide is better as it's just a phone number you need to enter, and of course the super easy alternative here is to simply provide no receipt. If the latter is not an option, it should be. Another neat option would be to "bump" the receipt to the person's iPhone/Droid but then you've just made the person fish for their phone in their pocket, at which point I'd rather just use my phone to pay via NFC.
  • Lots of handing the iPhone back and forth - Not sure how this handing an iPhone back and forth is going to play out in a busy restaurant/venue with people juggling a paper, a coffee, a muffin, and your store's credit card acceptance device (which happens to be your personal phone also). Hypercom terminals don't break often because they just sit there on the counter all day. Lots of handing back and forth would seem to increase accidents. Perhaps Square (or someone else) should consider creating a docking station for the iPhone for this type of environment? Something that would allow this exchange to take place more easily. 
  • Sign with your finger . . . for $3 dollars? - Expectations these days are that low-dollar transactions will not require a signature. In fact, as almost a card-exclusive purchaser (I don't carry cash) I am always taken a little off guard when I have to sign for anything under about $15. I wouldn't want to have to sign for a $3 dollar transaction. I would imagine this is something that Square would provide as a setting for merchants.
All of these things are fixable so I still remain very interested and optimistic about Square's future. It will be neat to see how that plays out. Anyway, here are the videos of Square in action:

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Filed under  //   card   CX   IxD   merchant   retail   Square   usability   UX  
Posted December 8, 2009
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